Eikthyrdeer Terra, Golden Antlers
PALPEDIA · NO. 032B

Eikthyrdeer Terra

Golden Antlers

Ground

The individual with the hardest horns becomes the leader. Once the horns are lost, so too is its leadership status. It leaves the herd amidst farewell glances and quietly returns to the earth.

Rare Size L Food need 2/1050% male probability
Compare in Pal Lab

Eikthyrdeer Terra at a glance

Base work: Lumbering level 2

Getting one: Wild encounters: level 20–80.

Food: 2/10

Travel: Ground mount · sprint 900 · stamina 100

Signature ability

Partner skill

Guardian of the Golden Forest

Can be ridden. Can perform a double jump while mounted. While at a base, increases the Lumbering Work Suitability Level for all other Base Pals by +1 (Does not stack)

At a glance

Base stats

Health95
Attack80
Defense80
Support100
Stamina100
Base operations

Work suitability

Lumbering2
Traversal profile

Movement & value

Walk120
Run700
Ride sprint900
Transport390
Breeding power2580
Base price891
Field intelligence

Habitat

RegionsPalpagos Islands + World Tree
Level range20–80
Availabilityday and night
Spawn records33
Encounter typewild
Capture modifier
Open day/night habitat map
Acquisition

Drops & special breeding

Special combination: Eikthyrdeer + Hangyu
Combat progression

Active-skill learnset

Active skills learned by Eikthyrdeer Terra, ordered by unlock level
LevelSkillEffectNumbers
Lv 1 Power Shot Neutral Charges energy into a focused blast.
Power 80 Cooldown 4s Range 600–3000
Lv 7 Antler Uppercut Neutral Eikthyrdeer's exclusive skill. Charges at foes and uses antlers to launch them into the air. When used while riding, the direction of the charge can be controlled.
Power 90 Cooldown 4s Range 550–2000
Lv 15 Stone Blast Ground Fires a barrage of stones forward.
Power 80 Cooldown 4s Range 500–4000
Lv 18 Mud Horn Ground Eikthyrdeer Terra's exclusive skill. Charges at foes and uses its antlers to whip mud at them. When used while riding, the direction of the charge can be controlled.
Power 120 Cooldown 8s Range 550–2000
Lv 22 Stone Cannon Ground Digs up a boulder and hurls it at an enemy.
Power 120 Cooldown 8s Range 500–2500
Lv 30 Power Bomb Neutral Charges a massive amount of energy before firing a large destructive ball.
Power 120 Cooldown 8s Range 1000–5000
Lv 40 Sand Tornado Ground Generates two sand tornadoes on either side before launching them at an enemy.
Power 200 Cooldown 12s Range 100–3000
Lv 50 Rock Lance Ground Generates a sharp rock spear under an enemy.
Power 400 Cooldown 20s Range 100–5000
Lv 70 Rocky Impact Ground Shakes the ground and lifts a massive boulder into the air.
Power 600 Cooldown 30s Range 0–5000
Trust record

Sources & image provenance

Guide release
3.2.0
Game version
1.0.3
Current client build
24575825
Atlas data build
24575149
Source snapshot

© Pocketpair, Inc. Game portrait used for identification in an independent fan guide. The delivered file is self-hosted, clean, unmodified and SHA-256 verified against the pinned source.