Faleris Aqua, Sentinel of the Tides
PALPEDIA · NO. 188B

Faleris Aqua

Sentinel of the Tides

Water

When it finds its prey, it unleashes a mighty torrent, sweeping the entire area. More often than not, the prey gets swept away in the chaos, leaving one to wonder whether this truly counts as hunting.

Epic Size L Food need 9/1050% male probability
Compare in Pal Lab

Faleris Aqua at a glance

Base work: Watering level 6 · Transporting level 5

Getting one: Wild encounters: level 56–80.

Food: 9/10

Travel: Flying mount · sprint 1,400 · stamina 230

Signature ability

Partner skill

Tidal Predator

Can be ridden as a flying mount. While in party, Fire Pals drop 40~80% more items when defeated. (Does not stack)

At a glance

Base stats

Health110
Attack110
Defense115
Support90
Stamina230
Base operations

Work suitability

Watering6
Transporting5
Traversal profile

Movement & value

Walk200
Run1,000
Ride sprint1,400
Transport500
Breeding power450
Base price2,797
Field intelligence

Habitat

RegionsPalpagos Islands + World Tree
Level range56–80
Availabilityday and night
Spawn records250
Encounter typealpha + wild
Capture modifier
Open day/night habitat map
Acquisition

Drops & special breeding

Special combination: Faleris + Jormuntide
Combat progression

Active-skill learnset

Active skills learned by Faleris Aqua, ordered by unlock level
LevelSkillEffectNumbers
Lv 1 Hydro Jet Water Hurls a high speed ball of water at an enemy.
Power 40 Cooldown 2s Range 500–5000
Lv 7 Bubble Blast Water Fires numerous bubbles that slowly pursue an enemy.
Power 80 Cooldown 4s Range 1000–3500
Lv 15 Acid Rain Water Creates acidic clouds that pour down acid rain on enemies.
Power 120 Cooldown 8s Range 100–5000
Lv 22 Splash Water Generates a column of water that travels in a straight line.
Power 160 Cooldown 8s Range 0–2500
Lv 30 Curtain Splash Water Continously creates walls made from water columns at the enemy's location.
Power 300 Cooldown 16s Range 0–5000
Lv 40 Phoenix Tide Water Faleris Aqua's exclusive skill. After summoning a massive tornado, it envelops its body in water and charges forward.
Power 320 Cooldown 16s Range 500–3000
Lv 50 Hydro Laser Water Shoots pressurized water at extreme velocities, sweeping over a wide area in front of it.
Power 450 Cooldown 20s Range 500–1800
Lv 70 Geyser Gush Water Erupts massive pillars of water beneath and around the enemy.
Power 600 Cooldown 30s Range 0–5000
Trust record

Sources & image provenance

Guide release
3.2.0
Game version
1.0.3
Current client build
24575825
Atlas data build
24575149
Source snapshot

© Pocketpair, Inc. Game portrait used for identification in an independent fan guide. The delivered file is self-hosted, clean, unmodified and SHA-256 verified against the pinned source.