Maraith, Messenger of Death
PALPEDIA · NO. 117

Maraith

Messenger of Death

Dark

It relishes the peculiar scent living things give off when they are near death. If a Maraith has taken a liking to you, it is safe to assume that is why.

Rare Size M Naturally nocturnalPredatorFood need 5/1050% male probability
Compare in Pal Lab

Maraith at a glance

Base work: Gathering level 4 · Mining level 4

Getting one: Wild encounters: level 38–59.

Food: 5/10 · Naturally nocturnal

Travel: Ground mount · sprint 1,100 · stamina 130

Signature ability

Partner skill

Messenger of Death

Can be ridden. While in party, all Party Pals' Active Skill cooldowns are reduced by 30~60% whenever you defeat an enemy. (Does not stack)

At a glance

Base stats

Health75
Attack105
Defense80
Support100
Stamina130
Base operations

Work suitability

Gathering4
Mining4
Traversal profile

Movement & value

Walk160
Run700
Ride sprint1,100
Transport365
Breeding power1710
Base price1,110
Field intelligence

Habitat

RegionsPalpagos Islands
Level range38–59
Availabilityday and night, night
Spawn records415
Encounter typewild
Capture modifier
Open day/night habitat map
Acquisition

Drops & special breeding

Combat progression

Active-skill learnset

Active skills learned by Maraith, ordered by unlock level
LevelSkillEffectNumbers
Lv 1 Ignis Blast Fire Hurls a ball of fire straight at an enemy.
Power 40 Cooldown 2s Range 500–5000
Lv 7 Dark Ball Dark Unleashes a sphere of darkness that slowly tracks down an enemy.
Power 50 Cooldown 2s Range 500–1000
Lv 15 Flare Arrow Fire Fires three flaming arrows in succession that home in on an enemy.
Power 120 Cooldown 8s Range 500–5000
Lv 22 Shadow Burst Dark Quickly discharges dark energy, damaging those around it.
Power 80 Cooldown 4s Range 0–300
Lv 30 Spirit Flame Dark Fires three balls of malice that relentlessly pursue an enemy.
Power 200 Cooldown 12s Range 500–5000
Lv 35 Spirit Dash Dark Maraith's exclusive skill. While running slowly, it continuously launches flickering fireballs toward the enemy.
Power 300 Cooldown 16s Range 1000–2500
Lv 40 Nightmare Ball Dark Creates a giant ball of darkness and hurls it at an enemy.
Power 300 Cooldown 16s Range 1000–5000
Lv 50 Dark Laser Dark Charges dark energy before blasting enemies with a powerful beam.
Power 450 Cooldown 20s Range 500–1800
Lv 70 Dark Whisp Dark Fires a menacing ball of dark energy that pursues enemies.
Power 600 Cooldown 30s Range 0–1500
Trust record

Sources & image provenance

Guide release
3.2.0
Game version
1.0.3
Current client build
24575825
Atlas data build
24575149
Source snapshot

© Pocketpair, Inc. Game portrait used for identification in an independent fan guide. The delivered file is self-hosted, clean, unmodified and SHA-256 verified against the pinned source.