Munchill, Walking Refrigerator
PALPEDIA · NO. 086

Munchill

Walking Refrigerator

Ice Water

The inside of its mouth stays pleasantly cold, making it a natural fridge when closed. Its saliva contains enzymes that prevent food from rotting. Thus, it can serve as a food locker for humans— whether it is sanitary or not is another matter entirely.

Common Size S Food need 3/1050% male probability
Compare in Pal Lab

Munchill at a glance

Base work: Cooling level 3 · Watering level 2

Getting one: Wild encounters: level 10–45.

Food: 3/10

Signature ability

Partner skill

Icy Maw

While in party, reduces the weight of ingredient and food by 30~60%. When paired with another Ice Pal, their Rot Speed also reduces by -80~-30%. (Does not stack)

At a glance

Base stats

Health75
Attack80
Defense85
Support100
Stamina100
Base operations

Work suitability

Cooling3
Watering2
Transporting1
Traversal profile

Movement & value

Walk40
Run300
Movement sprint450
Transport40
Breeding power2130
Base price798
Field intelligence

Habitat

RegionsPalpagos Islands
Level range10–45
Availabilityday and night
Spawn records42
Encounter typewild
Capture modifier
Open day/night habitat map
Acquisition

Drops & special breeding

Combat progression

Active-skill learnset

Active skills learned by Munchill, ordered by unlock level
LevelSkillEffectNumbers
Lv 1 Aqua Gun Water Hurls a ball of water straight at an enemy.
Power 50 Cooldown 2s Range 500–5000
Lv 7 Icicle Cutter Ice Creates a crescent blade of ice and hurls it forward.
Power 80 Cooldown 4s Range 500–4000
Lv 15 Crystal Breath Ice Enshrouds an enemy in a frigid blast of air, dealing continuous damage.
Power 160 Cooldown 8s Range 500–1500
Lv 22 Chaotic Spray Ice Munchill's exclusive skill. Coughs up three cold grenades kept undigested inside its body and lobs them at enemies. May occasionally spit out something more dangerous...?
Power 180 Cooldown 8s Range 500–2000
Lv 30 Freeze Wall Ice Creates a wall of ice that rises from the ground. The ice wall remains standing for a while, and breaks after taking enough damage.
Power 200 Cooldown 12s Range 0–5000
Lv 40 Torrential Blast Water Fires a high-pressure stream of water forward. After a short delay, the stream branches off to the left and right.
Power 250 Cooldown 12s Range 500–3000
Lv 50 Diamond Rain Ice Creates numerous lumps of ice that are consecutively dropped on a foe's head.
Power 600 Cooldown 30s Range 0–5000
Lv 70 Geyser Gush Water Erupts massive pillars of water beneath and around the enemy.
Power 600 Cooldown 30s Range 0–5000
Trust record

Sources & image provenance

Guide release
3.2.0
Game version
1.0.3
Current client build
24575825
Atlas data build
24575149
Source snapshot

© Pocketpair, Inc. Game portrait used for identification in an independent fan guide. The delivered file is self-hosted, clean, unmodified and SHA-256 verified against the pinned source.