Snock, Sluggish Blue Bolt
PALPEDIA · NO. 163

Snock

Sluggish Blue Bolt

Electric

Tossing an Snock into the bath for a shock spa is considered a traditional health practice. That is to say, the results may be rather shocking.

Common Size S Food need 4/1050% male probability
Compare in Pal Lab

Snock at a glance

Base work: Generating Electricity level 4

Getting one: Wild encounters: level 63–69.

Food: 4/10

Signature ability

Partner skill

Charging Shell

While in party, the player's attacks inflict Electrify 2~6. (Does not stack)

At a glance

Base stats

Health65
Attack70
Defense75
Support100
Stamina100
Base operations

Work suitability

Generating Electricity4
Traversal profile

Movement & value

Walk50
Run360
Movement sprint945
Transport120
Breeding power1780
Base price1,523
Field intelligence

Habitat

RegionsPalpagos Islands
Level range63–69
Availabilityday and night
Spawn records37
Encounter typealpha + wild
Capture modifier
Open day/night habitat map
Acquisition

Drops & special breeding

Combat progression

Active-skill learnset

Active skills learned by Snock, ordered by unlock level
LevelSkillEffectNumbers
Lv 1 Shockwave Electric Quickly discharges electricity, shocking those around it.
Power 80 Cooldown 4s Range 0–300
Lv 7 Lightning Streak Electric Generates a lightning bolt that moves forward in a line.
Power 160 Cooldown 8s Range 500–2000
Lv 15 TriSpark Electric A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy.
Power 250 Cooldown 12s Range 300–3000
Lv 22 Lightning Strike Electric Acts as a lightning rod, calling down thunderbolts that electrocute the surrounding area.
Power 300 Cooldown 16s Range 0–500
Lv 30 Lightning Bolt Electric Charges electric energy before blasting enemies with a powerful shock.
Power 450 Cooldown 20s Range 500–3000
Lv 40 All Range Thunder Electric Generates lightning strikes that travel in a straight line in all directions.
Power 500 Cooldown 24s Range 0–2000
Lv 50 Shell Charge Electric Snock's exclusive skill. Withdraws into its shell to reduce damage taken while building electric charge. Once fully charged, it discharges, damaging nearby enemies. After discharging, the Attack of this Pal's Electric skills is increased for a limited time.
Power 500 Cooldown 24s Range 0–500
Lv 70 Thunder Rail Electric Charge the power of lightning to the limit and fires multiple simultaneous electric shocks at the enemy.
Power 600 Cooldown 30s Range 500–3000
Trust record

Sources & image provenance

Guide release
3.2.0
Game version
1.0.3
Current client build
24575825
Atlas data build
24575149
Source snapshot

© Pocketpair, Inc. Game portrait used for identification in an independent fan guide. The delivered file is self-hosted, clean, unmodified and SHA-256 verified against the pinned source.