Solmora Lux, Buoyant Brigadier
PALPEDIA · NO. 169B

Solmora Lux

Buoyant Brigadier

Water Electric

Its corkscrew tail acts as a propeller. Research claims that if its body could withstand the strain, it could generate over 1.21 gigawatts of power.

Rare Size M Food need 6/1050% male probability
Compare in Pal Lab

Solmora Lux at a glance

Base work: Generating Electricity level 6 · Watering level 4

Getting one: Wild encounters: level 76–78.

Food: 6/10

Travel: Water mount · sprint 900 · stamina 220

Signature ability

Partner skill

Shocking Fish

Can be ridden to travel on water. While mounted, changes the player's attack type to Electric and increases Attack by 5~20%. While in party, makes it easier to fish up talented Pals. (Does not stack)

At a glance

Base stats

Health90
Attack95
Defense85
Support100
Stamina220
Base operations

Work suitability

Generating Electricity6
Watering4
Traversal profile

Movement & value

Walk50
Run500
Ride sprint900
Transport150
Breeding power1000
Base price1,843
Field intelligence

Habitat

RegionsWorld Tree
Level range76–78
Availabilityday and night
Spawn records52
Encounter typewild
Capture modifier
Open day/night habitat map
Acquisition

Drops & special breeding

Special combination: Solmora + Slowatt
Combat progression

Active-skill learnset

Active skills learned by Solmora Lux, ordered by unlock level
LevelSkillEffectNumbers
Lv 1 Aqua Gun Water Hurls a ball of water straight at an enemy.
Power 50 Cooldown 2s Range 500–5000
Lv 7 Shockwave Electric Quickly discharges electricity, shocking those around it.
Power 80 Cooldown 4s Range 0–300
Lv 15 Torrential Blast Water Fires a high-pressure stream of water forward. After a short delay, the stream branches off to the left and right.
Power 250 Cooldown 12s Range 500–3000
Lv 22 TriSpark Electric A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy.
Power 250 Cooldown 12s Range 300–3000
Lv 30 Thunder Rain Electric Calls lightning that strikes an enemy after a set amount of time has passed.
Power 400 Cooldown 20s Range 0–2000
Lv 40 Aqua Surge Water Generates waves that surge around the enemy from all sides. They converge and explode at the center, erupting into a column of water.
Power 500 Cooldown 24s Range 0–5000
Lv 50 Thunderstorm Electric Generates a huge tornado of lightning that moves slowly towards the enemy.
Power 600 Cooldown 30s Range 0–5000
Lv 70 Geyser Gush Water Erupts massive pillars of water beneath and around the enemy.
Power 600 Cooldown 30s Range 0–5000
Trust record

Sources & image provenance

Guide release
3.2.0
Game version
1.0.3
Current client build
24575825
Atlas data build
24575149
Source snapshot

© Pocketpair, Inc. Game portrait used for identification in an independent fan guide. The delivered file is self-hosted, clean, unmodified and SHA-256 verified against the pinned source.