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Ecology, Waste & Pollution

Eco simulates a shared ecosystem: species populations, habitats, resource extraction and pollution respond to what players build and consume. Environmental data is therefore part of production planning, not decoration.

A temperate Eco ecosystem with dense vegetation and wildlife.

  • Inspect maps and graphs before approving large projects.
  • Keep mining waste and industrial waste contained.
  • Place high-pollution production with drainage, prevailing risk and nearby biomes in mind.
  • Recheck species populations after sustained hunting, logging or land clearing.
  • Treat roads and transport as environmental decisions as well as economic ones.
  • Use laws when voluntary coordination cannot protect a shared resource.

Track pollution over time, not from a single map frame. Compare a baseline period with the production period, identify the likely source, and change one major variable at a time. This makes policy enforceable and avoids blaming the wrong industry.