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MissionChief UK Emergency Services Guide

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      UK guide TKB Games

      Police Sergeant — Personnel Intelligence

      PERSONNEL DOSSIER / TRAINED SPECIALIST / POLICE & PUBLIC SAFETY

      Police Sergeant

      Aliases, course labels and abbreviations: Police Sergeant Training

      Services
      Police & Public Safety
      Personnel type
      Trained Specialist
      Courses
      1
      Associated units
      1
      Required missions
      51
      Highest quantity
      15

      TRAINING CONTROL

      Every course and academy route

      Academy variants remain separate where the same qualification is available through more than one service.

      01 / POLICE_SERGEANT

      Police Sergeant Training

      Training academy
      Police
      Duration
      4 days
      Personnel-list label
      Police Sergeant
      Training key
      police_sergeant

      ASSIGNMENT CONTROL

      Where personnel live and travel

      Personnel and vehicles remain separate records; a vehicle link does not turn the role into a unit type.

      01 / HOME LOCATION

      Eligible buildings

      • Large Police Depot
      • Police station
      • Police station (Small station)
      02 / VEHICLE ASSIGNMENT

      Associated units

      1 current unit record references this role or qualification.

      03 / OPERATIONAL FOOTPRINT

      Unit-linked missions

      579 missions reference at least one associated unit.

      PERSONNEL DEMAND / COMPLETE ESTATE

      Every direct mission relationship

      51 unique missions across 102 personnel records.

      Direct mission requirements for Police Sergeant
      Mission Personnel state Required personnel Probability
      Aircraft Accident - Code A ID 586 · Fire & Rescue RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Aircraft Accident - Code C ID 587 · Fire & Rescue RequiredThe mission requires this personnel role. 2 Always required Mandatory mission requirement
      Aircraft Accident - Code D ID 589 · Fire & Rescue RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Aircraft Accident - Code F ID 588 · Fire & Rescue RequiredThe mission requires this personnel role. 4 Always required Mandatory mission requirement
      Amateur Explorers Trapped in Abandoned Mineshaft ID 760 · Mountain Rescue RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Bar Fight ID 445 · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Bar Fight ID 445/a · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Crowd control needed at sports opening ceremony ID 708 · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Elves Protesting ID 814 · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Evacuation of Stranded Passenger Train ID 807 · Fire & Rescue RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Execution of an Interpol arrest warrant ID 803 · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Forgotten anniversary ID 819 · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Group Throwing Flares ID 622 · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Hot Brakes - Code D ID 590 · Fire & Rescue RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Illegal Plantation (Small) ID 789 · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Large public disturbance ID 198/a · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Non-Injury RTC with Police Car (Recovery Required) ID 782-recovery-overlay · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Non-Injury RTC with Police Car (Recovery Required) ID 782/a · Recovery & HGV RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Panic in stands ID 696 · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Passenger Train Caught in Landslide (Major Incident) ID 808 · Fire & Rescue RequiredThe mission requires this personnel role. 2 Always required Mandatory mission requirement
      Passenger Train Derailment ID 372-railway-full-overlay · Railway Response RequiredThe mission requires this personnel role. 3 Always required Mandatory mission requirement
      Passenger Train Derailment ID 372/abc · Fire & Rescue RequiredThe mission requires this personnel role. 3 Always required Mandatory mission requirement
      Passenger Train Derailment ID 372/ac · Fire & Rescue RequiredThe mission requires this personnel role. 3 Always required Mandatory mission requirement
      Passenger Train Derailment ID 372/bc · Fire & Rescue RequiredThe mission requires this personnel role. 3 Always required Mandatory mission requirement
      Passenger Train Derailment ID 372/c · Fire & Rescue RequiredThe mission requires this personnel role. 3 Always required Mandatory mission requirement
      Passenger Train Fire in Tunnel ID 806 · Fire & Rescue RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Pitch Invaders Refusing To Leave (Large) ID 619 · Police & Public Safety RequiredThe mission requires this personnel role. 6 Always required Mandatory mission requirement
      Pitch Invaders Refusing To Leave (Medium) ID 618 · Police & Public Safety RequiredThe mission requires this personnel role. 6 Always required Mandatory mission requirement
      Pitch Invaders Refusing To Leave (Small) ID 617 · Police & Public Safety RequiredThe mission requires this personnel role. 3 Always required Mandatory mission requirement
      Protest (Large) ID 449 · Police & Public Safety RequiredThe mission requires this personnel role. 6 Always required Mandatory mission requirement
      Protest (Large) ID 449/a · Police & Public Safety RequiredThe mission requires this personnel role. 6 Always required Mandatory mission requirement
      Protest (Medium) ID 448 · Police & Public Safety RequiredThe mission requires this personnel role. 5 Always required Mandatory mission requirement
      Protest (Medium) ID 448/a · Police & Public Safety RequiredThe mission requires this personnel role. 5 Always required Mandatory mission requirement
      Risk fan escort ID 605 · Police & Public Safety RequiredThe mission requires this personnel role. 3 Always required Mandatory mission requirement
      Risk fan escort ID 605/a · Police & Public Safety RequiredThe mission requires this personnel role. 3 Always required Mandatory mission requirement
      Rival Fans Mass Disorder (Large) ID 610 · Police & Public Safety RequiredThe mission requires this personnel role. 6 Always required Mandatory mission requirement
      Rival Fans Mass Disorder (Medium) ID 609 · Police & Public Safety RequiredThe mission requires this personnel role. 3 Always required Mandatory mission requirement
      Rival Fans Mass Disorder (Small) ID 608 · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      St. James Park Monitoring ID 460 · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Supporters with fireworks on stand ID 694 · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Unannounced Easter bunny strike ID 765 · Police & Public Safety RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Unexploded WW2 Bomb Located at Building Site (Large) ID 839 · Bomb Disposal & EOD RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Unexploded WW2 Bomb Located at Building Site (Small) ID 838 · Bomb Disposal & EOD RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Unexploded WW2 Ordnance Discovered at Large Train Station ID 835 · Bomb Disposal & EOD RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Unexploded WW2 Ordnance Discovered at Small Train Station ID 834 · Bomb Disposal & EOD RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Unexploded WW2 Ordnance in Harbour ID 832 · Bomb Disposal & EOD RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Unexploded WW2 Ordnance in Marina ID 833 · Bomb Disposal & EOD RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Unexploded WW2 Ordnance on Busy Beach ID 831 · Bomb Disposal & EOD RequiredThe mission requires this personnel role. 1 Always required Mandatory mission requirement
      Violent Prison Fight (Large) ID 512/a · Police & Public Safety RequiredThe mission requires this personnel role. 5 Always required Mandatory mission requirement
      Violent Prison Fight (Medium) ID 511/a · Police & Public Safety RequiredThe mission requires this personnel role. 3 Always required Mandatory mission requirement
      Violent Prison Fight (Small) ID 510/a · Police & Public Safety RequiredThe mission requires this personnel role. 2 Always required Mandatory mission requirement
      Aircraft Accident - Code A ID 586 · Fire & Rescue Available before spawnThe role must exist in the account before the mission can generate. 5 No probability roll Account prerequisite
      Aircraft Accident - Code C ID 587 · Fire & Rescue Available before spawnThe role must exist in the account before the mission can generate. 5 No probability roll Account prerequisite
      Aircraft Accident - Code D ID 589 · Fire & Rescue Available before spawnThe role must exist in the account before the mission can generate. 5 No probability roll Account prerequisite
      Aircraft Accident - Code F ID 588 · Fire & Rescue Available before spawnThe role must exist in the account before the mission can generate. 10 No probability roll Account prerequisite
      Amateur Explorers Trapped in Abandoned Mineshaft ID 760 · Mountain Rescue Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Bar Fight ID 445 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 5 No probability roll Account prerequisite
      Bar Fight ID 445/a · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 5 No probability roll Account prerequisite
      Crowd control needed at sports opening ceremony ID 708 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Elves Protesting ID 814 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Evacuation of Stranded Passenger Train ID 807 · Fire & Rescue Available before spawnThe role must exist in the account before the mission can generate. 4 No probability roll Account prerequisite
      Execution of an Interpol arrest warrant ID 803 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Forgotten anniversary ID 819 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Group Throwing Flares ID 622 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Hot Brakes - Code D ID 590 · Fire & Rescue Available before spawnThe role must exist in the account before the mission can generate. 5 No probability roll Account prerequisite
      Illegal Plantation (Small) ID 789 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Large public disturbance ID 198/a · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 5 No probability roll Account prerequisite
      Non-Injury RTC with Police Car (Recovery Required) ID 782-recovery-overlay · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 3 No probability roll Account prerequisite
      Non-Injury RTC with Police Car (Recovery Required) ID 782/a · Recovery & HGV Available before spawnThe role must exist in the account before the mission can generate. 3 No probability roll Account prerequisite
      Panic in stands ID 696 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Passenger Train Caught in Landslide (Major Incident) ID 808 · Fire & Rescue Available before spawnThe role must exist in the account before the mission can generate. 8 No probability roll Account prerequisite
      Passenger Train Derailment ID 372-railway-full-overlay · Railway Response Available before spawnThe role must exist in the account before the mission can generate. 6 No probability roll Account prerequisite
      Passenger Train Derailment ID 372/abc · Fire & Rescue Available before spawnThe role must exist in the account before the mission can generate. 6 No probability roll Account prerequisite
      Passenger Train Derailment ID 372/ac · Fire & Rescue Available before spawnThe role must exist in the account before the mission can generate. 6 No probability roll Account prerequisite
      Passenger Train Derailment ID 372/bc · Fire & Rescue Available before spawnThe role must exist in the account before the mission can generate. 6 No probability roll Account prerequisite
      Passenger Train Derailment ID 372/c · Fire & Rescue Available before spawnThe role must exist in the account before the mission can generate. 6 No probability roll Account prerequisite
      Passenger Train Fire in Tunnel ID 806 · Fire & Rescue Available before spawnThe role must exist in the account before the mission can generate. 4 No probability roll Account prerequisite
      Pitch Invaders Refusing To Leave (Large) ID 619 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 12 No probability roll Account prerequisite
      Pitch Invaders Refusing To Leave (Medium) ID 618 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 12 No probability roll Account prerequisite
      Pitch Invaders Refusing To Leave (Small) ID 617 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 6 No probability roll Account prerequisite
      Protest (Large) ID 449 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 15 No probability roll Account prerequisite
      Protest (Large) ID 449/a · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 15 No probability roll Account prerequisite
      Protest (Medium) ID 448 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 10 No probability roll Account prerequisite
      Protest (Medium) ID 448/a · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 10 No probability roll Account prerequisite
      Risk fan escort ID 605 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 5 No probability roll Account prerequisite
      Risk fan escort ID 605/a · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 5 No probability roll Account prerequisite
      Rival Fans Mass Disorder (Large) ID 610 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 10 No probability roll Account prerequisite
      Rival Fans Mass Disorder (Medium) ID 609 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 3 No probability roll Account prerequisite
      Rival Fans Mass Disorder (Small) ID 608 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 3 No probability roll Account prerequisite
      St. James Park Monitoring ID 460 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 5 No probability roll Account prerequisite
      Supporters with fireworks on stand ID 694 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Unannounced Easter bunny strike ID 765 · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Unexploded WW2 Bomb Located at Building Site (Large) ID 839 · Bomb Disposal & EOD Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Unexploded WW2 Bomb Located at Building Site (Small) ID 838 · Bomb Disposal & EOD Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Unexploded WW2 Ordnance Discovered at Large Train Station ID 835 · Bomb Disposal & EOD Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Unexploded WW2 Ordnance Discovered at Small Train Station ID 834 · Bomb Disposal & EOD Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Unexploded WW2 Ordnance in Harbour ID 832 · Bomb Disposal & EOD Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Unexploded WW2 Ordnance in Marina ID 833 · Bomb Disposal & EOD Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Unexploded WW2 Ordnance on Busy Beach ID 831 · Bomb Disposal & EOD Available before spawnThe role must exist in the account before the mission can generate. 2 No probability roll Account prerequisite
      Violent Prison Fight (Large) ID 512/a · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 10 No probability roll Account prerequisite
      Violent Prison Fight (Medium) ID 511/a · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 6 No probability roll Account prerequisite
      Violent Prison Fight (Small) ID 510/a · Police & Public Safety Available before spawnThe role must exist in the account before the mission can generate. 5 No probability roll Account prerequisite

      EVIDENCE CONTROL

      Sources and verification boundary

      Unknown fields remain visible as unknown rather than being converted into a false zero.