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      UK guide TKB Games

      Building prices, parking and extension reference

      Budget the building, usable bays, extensions, vehicles and trained crew together. An extension can unlock a vehicle without adding an ordinary parking space.

      Fire station

      Building type 0 · Community reference retrieved 17 October 2026

      Baseline credits
      100,000
      Coins
      30
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      24
      Starting personnel
      10

      Observed purchase quote: 1,562,577 credits · Account-scaled example, not a starter price.

      Community starter-vehicle options: Water Ladder / Light 4X4 Pump (L4P). Confirm what the purchase screen includes before subtracting its cost.

      Successive ordinary bay upgrade costs: Level 1: 10,000 · Level 2: 50,000 · Level 3: 100,000 · Level 4: 100,000 · Level 5: 100,000 · Level 6: 100,000 · Level 7: 100,000 · Level 8: 100,000 · Level 9: 100,000 · Level 10: 100,000 · Level 11: 100,000 · Level 12: 100,000 · Level 13: 100,000 · Level 14: 100,000 · Level 15: 100,000 · Level 16: 100,000 · Level 17: 100,000 · Level 18: 100,000 · Level 19: 100,000 · Level 20: 100,000 · Level 21: 100,000 · Level 22: 100,000 · Level 23: 100,000 · Level 24: 100,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Ambulance extension100,000 / 207 Days0 spacesAmbulanceRapid Response Vehicle
      Aviation firefighting Extension100,000 / 205 Days0 spacesMajor Foam TenderRIVAirfield Firefighting Command VehicleRescue Stairs
      Technical Rescue100,000 / 207 Days0 spacesLight 4x4Boat Trailer
      Foam Extension150,000 / 155 Days0 spacesBFUF/WrCWrL CAFSRP CAFS
      Swap Body Parking Space (slot 1)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Swap Body Parking Space (slot 2)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Swap Body Parking Space (slot 3)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Swap Body Parking Space (slot 4)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Swap Body Parking Space (slot 5)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Swap Body Parking Space (slot 6)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Swap Body Parking Space (slot 7)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Swap Body Parking Space (slot 8)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Swap Body Parking Space (slot 9)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Swap Body Parking Space (slot 10)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Swap Body Parking Space (slot 11)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Swap Body Parking Space (slot 12)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Airfield Operations Extension200,000 / 255 Days2 spaces · Reserved for listed vehicle typesAirfield Operations VehicleAirfield Operations SupervisorMedical equipment trailer
      Water Damage Pump Extension100,000 / 155 Days2 spaces · Reserved for listed vehicle typesPump Trailer
      Large Fire Station1,000,000 / 507 Days10 spaces
      Railway fire response150,000 / 255 Days2 spaces · Reserved for listed vehicle typesRRU

      From the 24th fire station onwards, the cost of building a new fire station increases according to the following formula: 100.000+200.000*LOG2(Number of existing fire stations − 22). The Coins price remains constant!

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Fire academy

      Building type 1 · Community reference retrieved 17 October 2026

      Baseline credits
      500,000
      Coins
      50
      Starting vehicle spaces
      Not established
      Maximum ordinary upgrade level
      0
      Starting personnel
      Not established

      Observed purchase quote: 500,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Additional classroom (slot 1)400,000 / 407 DaysParking not established · Adds 1 classrooms
      Additional classroom (slot 2)400,000 / 407 DaysParking not established · Adds 1 classrooms
      Additional classroom (slot 3)400,000 / 407 DaysParking not established · Adds 1 classrooms

      Finance Admins and admins can (expand) fire department schools with the help of credits from the association's funds. Alliance Educators and admins can start training courses at association fire- brigade schools.

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Ambulance station

      Building type 2 · Community reference retrieved 17 October 2026

      Baseline credits
      200,000
      Coins
      35
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      19
      Starting personnel
      3

      Observed purchase quote: 200,000 credits · UK game purchase screen checked 17 October 2026.

      Community starter-vehicle options: Ambulance. Confirm what the purchase screen includes before subtracting its cost.

      Successive ordinary bay upgrade costs: Level 1: 10,000 · Level 2: 50,000 · Level 3: 100,000 · Level 4: 100,000 · Level 5: 100,000 · Level 6: 100,000 · Level 7: 100,000 · Level 8: 100,000 · Level 9: 100,000 · Level 10: 100,000 · Level 11: 100,000 · Level 12: 100,000 · Level 13: 100,000 · Level 14: 100,000 · Level 15: 100,000 · Level 16: 100,000 · Level 17: 100,000 · Level 18: 100,000 · Level 19: 100,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Mass Casualty Extension150,000 / 205 Days2 spaces · Reserved for listed vehicle typesMass Casualty EquipmentAmbulance Officer
      Large Ambulance Station1,000,000 / 507 Days10 spaces
      General Practitioner100,000 / 155 DaysParking not establishedCommunity MidwifeSpecialist Paramedic RRV

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Medical Academy

      Building type 3 · Community reference retrieved 17 October 2026

      Baseline credits
      500,000
      Coins
      50
      Starting vehicle spaces
      Not established
      Maximum ordinary upgrade level
      0
      Starting personnel
      Not established

      Observed purchase quote: 500,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Additional classroom (slot 1)400,000 / 407 DaysParking not established · Adds 1 classrooms
      Additional classroom (slot 2)400,000 / 407 DaysParking not established · Adds 1 classrooms
      Additional classroom (slot 3)400,000 / 407 DaysParking not established · Adds 1 classrooms

      Finance Admins and admins can (expand) association rescue schools with the help of credits from the association's funds. Alliance Educators and admins can start training courses at association rescue schools.

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Hospital

      Building type 4 · Community reference retrieved 17 October 2026

      Baseline credits
      200,000
      Coins
      25
      Starting vehicle spaces
      Not established
      Maximum ordinary upgrade level
      30
      Starting personnel
      Not established

      Observed purchase quote: 200,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      General Internal10,000 / 107 DaysParking not established
      General Surgeon10,000 / 107 DaysParking not established
      Gynecology70,000 / 157 DaysParking not established · Requires: General Surgeon
      Urology70,000 / 157 DaysParking not established · Requires: General Surgeon
      Traumatology70,000 / 157 DaysParking not established · Requires: General Surgeon
      Neurology70,000 / 157 DaysParking not established · Requires: General Internal
      Neurosurgery70,000 / 157 DaysParking not established · Requires: General Surgeon
      Cardiology70,000 / 157 DaysParking not established · Requires: General Internal
      Cardiac Surgery70,000 / 157 DaysParking not established · Requires: General Surgeon
      Large Hospital200,000 / 507 DaysParking not established · Adds 10 beds
      PPCI70,000 / 157 DaysParking not established · Requires: Large Hospital
      Stroke Center70,000 / 157 DaysParking not established · Requires: Large Hospital
      Burns70,000 / 157 DaysParking not established · Requires: Large Hospital
      Children70,000 / 157 DaysParking not established · Requires: Large Hospital
      Critical Care70,000 / 157 DaysParking not established · Requires: Large Hospital
      Central Delivery Suite70,000 / 157 DaysParking not established · Requires: Large Hospital
      Major Trauma Centre70,000 / 157 DaysParking not established · Requires: Major Trauma Centre
      Major Hospital500,000 / 507 DaysParking not established · Requires: Large Hospital · Adds 10 beds

      Finance ministers and admins can (expand) association hospitals with the help of credits from the association treasury.

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Medical Helicopter station

      Building type 5 · Community reference retrieved 17 October 2026

      Baseline credits
      1,000,000
      Coins
      50
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      2
      Starting personnel
      1

      Observed purchase quote: 1,000,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Level 1: 1,000,000

      Up to the 125th building (of all types) a total of max. 4 landing sites can be built. After that the number increases by 1 every 25 buildings (starting at the 125th).

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Police station

      Building type 6 · Community reference retrieved 17 October 2026

      Baseline credits
      100,000
      Coins
      35
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      19
      Starting personnel
      2

      Observed purchase quote: 1,410,918 credits · Account-scaled example, not a starter price.

      Community starter-vehicle options: Incident response vehicle. Confirm what the purchase screen includes before subtracting its cost.

      Successive ordinary bay upgrade costs: Level 1: 10,000 · Level 2: 50,000 · Level 3: 100,000 · Level 4: 100,000 · Level 5: 100,000 · Level 6: 100,000 · Level 7: 100,000 · Level 8: 100,000 · Level 9: 100,000 · Level 10: 100,000 · Level 11: 100,000 · Level 12: 100,000 · Level 13: 100,000 · Level 14: 100,000 · Level 15: 100,000 · Level 16: 100,000 · Level 17: 100,000 · Level 18: 100,000 · Level 19: 100,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Prison cell25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 1)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 2)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 3)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 4)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 5)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 6)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 7)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 8)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 9)25,000 / 57 DaysParking not established · Adds 1 cells
      Police & Public Order Extension100,000 / 157 Days1 spaces · Reserved for listed vehicle typesMultiple Dog CarrierDetention VanMounted UnitMulti-Role Armoured Vehicle
      Additional Detention Van Parking Spaces100,000 / 155 Days2 spaces · Reserved for listed vehicle types · Requires: Police & Public Order Extension
      Aviation policing Extension100,000 / 205 Days0 spacesArmed Cell Van
      Airfield Operations Extension200,000 / 255 Days2 spaces · Reserved for listed vehicle typesAirfield Operations VehicleAirfield Operations SupervisorMedical equipment trailer
      Large Police Station1,000,000 / 507 Days10 spaces
      Large Prison200,000 / 507 DaysParking not established · Adds 10 cells
      Railway Police200,000 / 255 Days2 spaces · Reserved for listed vehicle typesEIU

      From the 24th police station onwards, the costs for the new construction of a police station increase according to the following formula: 100.000+200.000*LOG2(Number of existing police stations − 22). The Coins price remains constant!

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Dispatch Center

      Building type 7 · Community reference retrieved 17 October 2026

      Baseline credits
      0
      Coins
      0
      Starting vehicle spaces
      Not established
      Maximum ordinary upgrade level
      0
      Starting personnel
      Not established

      Observed purchase quote: 0 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      The control center is the administrative center.

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Police training centre

      Building type 8 · Community reference retrieved 17 October 2026

      Baseline credits
      500,000
      Coins
      50
      Starting vehicle spaces
      Not established
      Maximum ordinary upgrade level
      0
      Starting personnel
      Not established

      Observed purchase quote: 500,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Additional classroom (slot 1)400,000 / 407 DaysParking not established · Adds 1 classrooms
      Additional classroom (slot 2)400,000 / 407 DaysParking not established · Adds 1 classrooms
      Additional classroom (slot 3)400,000 / 407 DaysParking not established · Adds 1 classrooms

      Finance Admins and admins can (expand) association police schools with the help of credits from the association's Funds. Alliance Educators and admins can start training courses at association police schools.

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Police Aviation

      Building type 13 · Community reference retrieved 17 October 2026

      Baseline credits
      1,000,000
      Coins
      50
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      5
      Starting personnel
      3

      Observed purchase quote: 1,000,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Level 1: 1,000,000 · Level 2: 1,000,000 · Level 3: 1,000,000 · Level 4: 1,000,000 · Level 5: 1,000,000

      Up to 6 landing sites can be built per station (expansion stages). Up to the 125th building (of all types) a total of max. 4 landing sites can be built. After that the number increases by 1 every 25 buildings (starting at the 125th).

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Staging area

      Building type 14 · Community reference retrieved 17 October 2026

      Baseline credits
      0
      Coins
      0
      Starting vehicle spaces
      Not established
      Maximum ordinary upgrade level
      0
      Starting personnel
      Not established

      Observed purchase quote: 0 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      You can station as many of your own vehicles as you like at a staging area, members of the alliance can use the staging area. A staging area remains for 24 hours, but you can reset it to 24 hours at any time.With Premium Account you can have 8 staging areas at the same time

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Prison

      Building type 16 · Community reference retrieved 17 October 2026

      Baseline credits
      100,000
      Coins
      Not established
      Starting vehicle spaces
      Not established
      Maximum ordinary upgrade level
      0
      Starting personnel
      Not established

      Legacy Prison type: disabled on the observed purchase screen. Use the current Custody Suite entry.

      Successive ordinary bay upgrade costs: Not established in this reference.

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Prison cell25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 1)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 2)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 3)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 4)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 5)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 6)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 7)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 8)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 9)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 10)50,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 11)50,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 12)50,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 13)50,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 14)50,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 15)50,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 16)50,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 17)50,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 18)50,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 19)50,000 / 57 DaysParking not established · Adds 1 cells
      Large Prison200,000 / 507 DaysParking not established · Adds 10 cells

      This building can only be built and developed by admins and finance ministers with credits from the association's treasury.The built Prison Cells are available to all members of the association.

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Fire station (Small station)

      Building type 18 · Community reference retrieved 17 October 2026

      Baseline credits
      50,000
      Coins
      25
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      5
      Starting personnel
      10

      Observed purchase quote: 781,288 credits · Account-scaled example, not a starter price.

      Community starter-vehicle options: Water Ladder / Light 4X4 Pump (L4P). Confirm what the purchase screen includes before subtracting its cost.

      Successive ordinary bay upgrade costs: Level 1: 10,000 · Level 2: 50,000 · Level 3: 100,000 · Level 4: 100,000 · Level 5: 100,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Ambulance extension100,000 / 207 Days0 spacesAmbulanceRapid Response Vehicle
      Aviation firefighting Extension100,000 / 205 Days0 spacesMajor Foam TenderRIVAirfield Firefighting Command VehicleRescue Stairs
      Technical Rescue100,000 / 207 Days0 spacesLight 4x4Boat Trailer
      Foam Extension150,000 / 155 Days0 spacesBFUF/WrCWrL CAFSRP CAFS
      Swap Body Parking Space (slot 1)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesPMWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Swap Body Parking Space (slot 2)50,000 / 207 Days1 spaces · Reserved for listed vehicle typesPMWater PodBulk Foam PodRescue PodCommand PodWelfare PodBASU PodMisting PodHazardous Materials PodOSU PodHVP
      Airfield Operations Extension200,000 / 255 Days2 spaces · Reserved for listed vehicle typesAirfield Operations VehicleAirfield Operations SupervisorMedical equipment trailer
      Water Damage Pump Extension100,000 / 155 Days2 spaces · Reserved for listed vehicle typesPump Trailer
      Railway fire response150,000 / 255 Days2 spaces · Reserved for listed vehicle typesRRU

      From the 24th fire station onwards, the cost of building a new fire station increases according to the following formula: (50.000+100.000*LOG2(Number of existing fire stations − 22)) / 2. max. 1 Million Credits. The Coins price remains constant!

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Police station (Small station)

      Building type 19 · Community reference retrieved 17 October 2026

      Baseline credits
      50,000
      Coins
      25
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      5
      Starting personnel
      2

      Observed purchase quote: 705,459 credits · Account-scaled example, not a starter price.

      Community starter-vehicle options: Incident response vehicle. Confirm what the purchase screen includes before subtracting its cost.

      Successive ordinary bay upgrade costs: Level 1: 10,000 · Level 2: 50,000 · Level 3: 100,000 · Level 4: 100,000 · Level 5: 100,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Prison cell25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 1)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 2)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 3)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 4)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 5)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 6)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 7)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 8)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 9)25,000 / 57 DaysParking not established · Adds 1 cells
      Police & Public Order Extension100,000 / 157 Days1 spaces · Reserved for listed vehicle typesMultiple Dog CarrierDetention VanMounted UnitMulti-Role Armoured Vehicle
      Aviation policing Extension100,000 / 205 Days0 spacesArmed Cell Van
      Airfield Operations Extension200,000 / 255 Days2 spaces · Reserved for listed vehicle typesAirfield Operations VehicleAirfield Operations SupervisorMedical equipment trailer
      Railway Police200,000 / 255 Days2 spaces · Reserved for listed vehicle typesEIU

      From the 24th police station onwards, the costs for the new construction of a police station are calculated according to the following formula: (50.000+100.000*LOG2(Number of existing police stations − 22)) / 2. The Coins price remains constant!

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Ambulance station (Small station)

      Building type 20 · Community reference retrieved 17 October 2026

      Baseline credits
      100,000
      Coins
      25
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      5
      Starting personnel
      3

      Observed purchase quote: 100,000 credits · UK game purchase screen checked 17 October 2026.

      Community starter-vehicle options: Ambulance. Confirm what the purchase screen includes before subtracting its cost.

      Successive ordinary bay upgrade costs: Level 1: 10,000 · Level 2: 50,000 · Level 3: 100,000 · Level 4: 100,000 · Level 5: 100,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Mass Casualty Extension150,000 / 205 Days2 spaces · Reserved for listed vehicle typesMass Casualty EquipmentAmbulance Officer
      General Practitioner100,000 / 155 DaysParking not establishedCommunity MidwifeSpecialist Paramedic RRV

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Urgent Treatment Center

      Building type 21 · Community reference retrieved 17 October 2026

      Baseline credits
      100,000
      Coins
      25
      Starting vehicle spaces
      2
      Maximum ordinary upgrade level
      5
      Starting personnel
      0

      Observed purchase quote: 100,000 credits · UK game purchase screen checked 17 October 2026.

      Community starter-vehicle options: None. You can buy a max of 2 Vehicles. Confirm what the purchase screen includes before subtracting its cost.

      Successive ordinary bay upgrade costs: Level 1: 20,000 · Level 2: 20,000 · Level 3: 20,000 · Level 4: 20,000 · Level 5: 20,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      General Internal10,000 / 107 DaysParking not established
      General Practitioner (UTC)100,000 / 155 DaysParking not establishedCommunity MidwifeSpecialist Paramedic RRV

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Home Response Location

      Building type 22 · Community reference retrieved 17 October 2026

      Baseline credits
      10,000
      Coins
      10
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      0
      Starting personnel
      1

      Observed purchase quote: 10,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      It can only Store: Fire Officer, Rapid Response Vehicle, Operational Team Leader, General Practitioner, Community First Responder, Ambulance Officer and the Dog Support Unit (DSU)

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Large complex

      Building type 23 · Community reference retrieved 17 October 2026

      Baseline credits
      Not established
      Coins
      Not established
      Starting vehicle spaces
      0
      Maximum ordinary upgrade level
      5
      Starting personnel
      0

      Complex conversion: no standalone purchase price established.

      Successive ordinary bay upgrade costs: Not established in this reference.

      TOO EXPENSIVE, DON'T BUY IT, DON'T EXPAND IT

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Small complex

      Building type 24 · Community reference retrieved 17 October 2026

      Baseline credits
      Not established
      Coins
      Not established
      Starting vehicle spaces
      0
      Maximum ordinary upgrade level
      5
      Starting personnel
      0

      Complex conversion: no standalone purchase price established.

      Successive ordinary bay upgrade costs: Not established in this reference.

      TOO EXPENSIVE, DON'T BUY IT, DON'T EXPAND IT

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      HART Base

      Building type 25 · Community reference retrieved 17 October 2026

      Baseline credits
      400,000
      Coins
      25
      Starting vehicle spaces
      5
      Maximum ordinary upgrade level
      20
      Starting personnel
      10

      Observed purchase quote: 400,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Level 1: 10,000 · Level 2: 25,000 · Level 3: 50,000 · Level 4: 100,000 · Level 5: 100,000 · Level 6: 100,000 · Level 7: 100,000 · Level 8: 100,000 · Level 9: 100,000 · Level 10: 150,000 · Level 11: 150,000 · Level 12: 150,000 · Level 13: 150,000 · Level 14: 150,000 · Level 15: 200,000 · Level 16: 200,000 · Level 17: 200,000 · Level 18: 200,000 · Level 19: 200,000 · Level 20: 200,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Mass Casualty Extension150,000 / 205 DaysParking not established

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Large Police Depot

      Building type 26 · Community reference retrieved 17 October 2026

      Baseline credits
      1,000,000
      Coins
      50
      Starting vehicle spaces
      10
      Maximum ordinary upgrade level
      20
      Starting personnel
      20

      Observed purchase quote: 1,000,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Level 1: 20,000 · Level 2: 50,000 · Level 3: 100,000 · Level 4: 150,000 · Level 5: 200,000 · Level 6: 200,000 · Level 7: 200,000 · Level 8: 200,000 · Level 9: 200,000 · Level 10: 300,000 · Level 11: 300,000 · Level 12: 300,000 · Level 13: 300,000 · Level 14: 300,000 · Level 15: 400,000 · Level 16: 400,000 · Level 17: 400,000 · Level 18: 400,000 · Level 19: 400,000 · Level 20: 400,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Prison cell25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 1)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 2)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 3)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 4)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 5)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 6)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 7)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 8)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 9)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 10)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 11)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 12)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 13)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 14)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 15)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 16)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 17)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 18)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 19)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 20)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 21)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 22)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 23)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 24)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 25)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 26)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 27)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 28)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 29)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 30)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 31)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 32)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 33)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 34)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 35)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 36)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 37)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 38)25,000 / 57 DaysParking not established · Adds 1 cells
      Additional cell (slot 39)25,000 / 57 DaysParking not established · Adds 1 cells
      Police & Public Order Extension100,000 / 157 Days1 spaces · Reserved for listed vehicle typesMultiple Dog CarrierDetention VanMounted UnitMulti-Role Armoured Vehicle
      Additional Detention Van Parking Spaces100,000 / 155 Days2 spaces · Reserved for listed vehicle types · Requires: Police & Public Order Extension
      Aviation policing Extension100,000 / 205 Days0 spacesArmed Cell Van
      Airfield Operations Extension200,000 / 255 Days2 spaces · Reserved for listed vehicle typesAirfield Operations VehicleAirfield Operations SupervisorMedical equipment trailer
      Railway Police200,000 / 255 Days2 spaces · Reserved for listed vehicle typesEIU

      You Can build every 50 Police Stations. Each level gives two more parking lots.

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Lifeboat Station

      Building type 27 · Community reference retrieved 17 October 2026

      Baseline credits
      100,000
      Coins
      35
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      5
      Starting personnel
      5

      Observed purchase quote: 100,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Level 1: 20,000 · Level 2: 20,000 · Level 3: 20,000 · Level 4: 20,000 · Level 5: 20,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Hovercraft Extension100,000 / 205 Days1 spacesHovercraft (Trailer)Hovercraft Transporter
      Beach Lifeguard100,000 / 205 Days2 spacesRescue Watercraft (Trailer)
      Flood Rescue100,000 / 205 Days1 spacesFlood Rescue Unit (Trailer)

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Coastguard Rescue Station

      Building type 28 · Community reference retrieved 17 October 2026

      Baseline credits
      100,000
      Coins
      35
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      5
      Starting personnel
      4

      Observed purchase quote: 100,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Level 1: 20,000 · Level 2: 20,000 · Level 3: 20,000 · Level 4: 20,000 · Level 5: 20,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Mud Decontamination100,000 / 205 Days1 spaces · Mud rescue vehicle itself shows no extension prerequisite in the UK market, 2026-10-17.Mud Decontamination Unit
      Flood Rescue100,000 / 205 Days1 spacesFlood Rescue Unit (Trailer)

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Search and Rescue College

      Building type 29 · Community reference retrieved 17 October 2026

      Baseline credits
      500,000
      Coins
      50
      Starting vehicle spaces
      Not established
      Maximum ordinary upgrade level
      0
      Starting personnel
      Not established

      Observed purchase quote: 500,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Additional classroom (slot 1)400,000 / 407 DaysParking not established · Adds 1 classrooms
      Additional classroom (slot 2)400,000 / 407 DaysParking not established · Adds 1 classrooms
      Additional classroom (slot 3)400,000 / 407 DaysParking not established · Adds 1 classrooms

      Finance Admins and admins can (expand) association Search and Rescue College with the help of credits from the association's Funds. Alliance Educators and admins can start training courses at association Search and Rescue College.

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Coastal Rescue Heliport

      Building type 30 · Community reference retrieved 17 October 2026

      Baseline credits
      1,000,000
      Coins
      50
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      5
      Starting personnel
      1

      Observed purchase quote: 1,000,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Level 1: 1,000,000 · Level 2: 1,000,000 · Level 3: 1,000,000 · Level 4: 1,000,000 · Level 5: 1,000,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Helicopter Hangar10,000 / 10 Days1 spacesCoastguard Rescue HelicopterCoastguard Rescue Helicopter (Large)
      Additional Helicopter Hangar (slot 1)200,000 / 154 Days1 spaces · Requires: Helicopter HangarCoastguard Rescue HelicopterCoastguard Rescue Helicopter (Large)
      Additional Helicopter Hangar (slot 2)200,000 / 154 Days1 spaces · Requires: Additional Helicopter HangarCoastguard Rescue HelicopterCoastguard Rescue Helicopter (Large)
      Additional Helicopter Hangar (slot 3)200,000 / 154 Days1 spaces · Requires: Additional Helicopter HangarCoastguard Rescue HelicopterCoastguard Rescue Helicopter (Large)
      Additional Helicopter Hangar (slot 4)200,000 / 154 Days1 spaces · Requires: Additional Helicopter HangarCoastguard Rescue HelicopterCoastguard Rescue Helicopter (Large)

      Up to 6 landing sites can be built per station (expansion stages). Up to the 125th building (of all types) a total of max. 4 landing sites can be built. After that the number increases by 1 every 25 buildings (starting at the 125th).

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Search and Rescue HQ

      Building type 31 · Community reference retrieved 17 October 2026

      Baseline credits
      100,000
      Coins
      50
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      5
      Starting personnel
      10

      Observed purchase quote: 211,394 credits · Account-scaled example, not a starter price.

      Successive ordinary bay upgrade costs: Level 1: 10,000 · Level 2: 50,000 · Level 3: 100,000 · Level 4: 100,000 · Level 5: 100,000

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      SAR Flood Rescue Extension100,000 / 153 Days0 spacesSAR Flood Rescue (Trailer)
      SAR Ambulance Extension100,000 / 153 Days0 spacesRRV

      !

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      GP Surgery

      Building type 32 · Community reference retrieved 17 October 2026

      Baseline credits
      200,000
      Coins
      35
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      3
      Starting personnel
      2

      Observed purchase quote: 200,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Mountain Rescue Station

      Building type 33 · Community reference retrieved 17 October 2026

      Baseline credits
      500,000
      Coins
      50
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      14
      Starting personnel
      3

      Observed purchase quote: 500,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Level 1: 10,000 · Level 2: 50,000 · Level 3: 100,000 · Level 4: 100,000 · Level 5: 100,000 · Level 6: 100,000 · Level 7: 100,000 · Level 8: 100,000 · Level 9: 100,000 · Level 10: 100,000 · Level 11: 100,000 · Level 12: 100,000 · Level 13: 100,000 · Level 14: 100,000

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Recovery Centre

      Building type 34 · Community reference retrieved 17 October 2026

      Baseline credits
      300,000
      Coins
      30
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      5
      Starting personnel
      2

      Observed purchase quote: 300,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      HGV Recovery150,000 / 255 Days1 spacesHGV Recovery Vehicle
      Vehicle Parking Lot25,000 / 53 DaysParking not established
      Additional Vehicle Parking Lot Space (slot 1)25,000 / 53 DaysParking not established · Requires: HGV Recovery
      Additional Vehicle Parking Lot Space (slot 2)25,000 / 53 DaysParking not established · Requires: Vehicle Parking Lot
      Additional Vehicle Parking Lot Space (slot 3)25,000 / 53 DaysParking not established · Requires: Additional Vehicle Parking Lot Space
      Additional Vehicle Parking Lot Space (slot 4)25,000 / 53 DaysParking not established · Requires: Additional Vehicle Parking Lot Space
      Additional Vehicle Parking Lot Space (slot 5)25,000 / 53 DaysParking not established · Requires: Additional Vehicle Parking Lot Space
      Additional Vehicle Parking Lot Space (slot 6)25,000 / 53 DaysParking not established · Requires: Additional Vehicle Parking Lot Space
      Additional Vehicle Parking Lot Space (slot 7)25,000 / 53 DaysParking not established · Requires: Additional Vehicle Parking Lot Space
      Additional Vehicle Parking Lot Space (slot 8)25,000 / 53 DaysParking not established · Requires: Additional Vehicle Parking Lot Space
      Additional Vehicle Parking Lot Space (slot 9)25,000 / 53 DaysParking not established · Requires: Additional Vehicle Parking Lot Space

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Bomb Disposal HQ

      Building type 35 · Community reference retrieved 17 October 2026

      Baseline credits
      500,000
      Coins
      50
      Starting vehicle spaces
      1
      Maximum ordinary upgrade level
      9
      Starting personnel
      10

      Observed purchase quote: 500,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Marine Unit100,000 / 203 Days2 spaces · Reserved for listed vehicle typesMarine EOD Response VehicleMarine EOD Equipment Van

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Custody Suite

      Building type 36 · Community reference retrieved 17 October 2026

      Baseline credits
      100,000
      Coins
      35
      Starting vehicle spaces
      Not established
      Maximum ordinary upgrade level
      0
      Starting personnel
      Not established

      Observed purchase quote: 100,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Prison Cell (slot 1)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 2)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 3)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 4)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 5)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 6)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 7)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 8)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 9)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 10)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 11)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 12)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 13)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 14)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 15)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 16)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 17)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 18)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 19)25,000 / 57 DaysParking not established · Adds 1 cells
      Prison Cell (slot 20)25,000 / 57 DaysParking not established · Adds 1 cells
      Large Prison200,000 / 507 DaysParking not established · Adds 10 cells

      Functions like the Prison for Alliances, but enabled for players, allows for a max of 30 cells, when fully expanded. No vehicles here

      Source: LSSM UK building definitions · retrieved 17 October 2026. Community reference, not a fresh live check of each field.

      Lifeguard Station

      Building type 37 · Live fields checked 17 October 2026

      Baseline credits
      100,000
      Coins
      35
      Starting vehicle spaces
      Not established
      Maximum ordinary upgrade level
      5
      Starting personnel
      Not established

      Observed purchase quote: 100,000 credits · UK game purchase screen checked 17 October 2026.

      Successive ordinary bay upgrade costs: Not established in this reference.

      Extensions and prerequisites

      ExtensionCredits / coinsConstructionSpaces / prerequisitesVehicles unlocked
      Inland Rescue Boat Extension15,000 / 53 daysParking not established · UK game Extensions tab, 2026-10-17Inland Rescue Boat (Trailer)
      Rescue Watercraft Extension15,000 / 53 daysParking not established · UK game Extensions tab, 2026-10-17Rescue Watercraft (Trailer)

      UK game source ↗

      Use these prices in a station blueprint →