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Completion ArchiveMilestones, records and spoiler control
CurrentPatch 1.17.00

Strongholds, Liberation & Challenges

An evidence-safe operational checklist for stronghold states, liberation, re-blockades and challenge triggers.

Evidence
Tested & verified
Verified
2026-08-08
Spoilers
Minor spoilers

This field guide keeps world-state operations and challenge conditions from becoming one ambiguous completion percentage. Use the Content Database for accepted records and the Completion Companion for saved state.

Track each supported location as one of:

State Meaning
Unreached The location has not been verified in the current save
Available The activity is visible and its prerequisites are met
Cleared The accepted clear trigger was reached
Liberated The supported liberation state is visible
Re-blockaded A repeatable hostile state is confirmed
Blocked Progress is prevented by story state, issue or missing evidence
Research The record exists but the exact rule is unresolved

Do not collapse Cleared, Liberated and Re-blockaded into the same state.

  • Verify the accepted location and identity.
  • Record the world state before entry.
  • Preserve a manual save.
  • Complete the supported objectives.
  • Record the visible clear or liberation trigger.
  • Revisit nearby services or routes whose state may change.
  • Save and reload to confirm persistence.
  • Track any repeatable hostile state separately.
  1. Read the exact challenge wording.
  2. Record the current counter before the attempt.
  3. Use only the required action and target type.
  4. Check the counter immediately afterward.
  5. Repeat once under the same conditions if no progress appears.
  6. Confirm the current verified patch is installed before applying an older workaround.
  7. Report a possible regression with the challenge name, prior count and reproduction.

Patch 1.16.00 explicitly fixed progress or completion faults for Back Alley Cleanup, Shield of Unchanging Will V, Harmonious Hooves VIII and Overwhelming Slash II. These fixes do not establish every hidden requirement; they provide the current regression baseline.

Patch 1.17.00 separately fixes incorrect progress counting for Desperate Rescue. Record the counter before one qualifying action on the current build; if it still does not advance, preserve the save and report a possible regression. The official notice does not state that older missed progress will be awarded retroactively.

Where a re-blockade or other repeatable state is supported:

  • record the condition that returned the hostile state;
  • keep the first liberation and repeat clear as separate events;
  • verify whether services, rewards or route access changed;
  • do not claim a repeat interval or reward cycle without a reproducible test;
  • save before deliberately changing the location state.
Symptom Classification
Activity not visible before a known prerequisite Story-blocked
Objective complete but final trigger absent Possible progression fault
Challenge counter does not move under the exact condition Possible tracking fault
Route or requirement is not verified Evidence-blocked
Activity completed but returns by a supported rule Repeatable state, not lost progress
  • Every accepted stronghold record has a state.
  • Liberation and re-blockade states are separated.
  • Challenge counters were tested on the installed patch or explicitly retained as unaffected by the current hotfix.
  • Possible regressions include exact reproduction evidence.
  • Unknown repeat rules and rewards remain unclaimed.
  • No blocked record is counted as complete.