Factions, Bounties & Challenges
A progression-safe workflow for faction quests, bounty notices, wanted-state recovery and challenge verification.
Patch 2.00.00 wanted-state fix
Section titled “Patch 2.00.00 wanted-state fix”Being captured as a wanted criminal in wartime Calphade should no longer incorrectly send the player to Calphadean Castle’s prison. Retire routes that rely on that fault and report a recurrence with region state, wanted state, capture location, platform and build.
Faction quests, bounties and challenges may share locations or targets, but they use different completion triggers. Track them separately.
Record types
Section titled “Record types”| Type | Completion evidence |
|---|---|
| Faction quest | Objective and turn-in state |
| Bounty quest | Named bounty objective and reward state |
| Challenge | In-game challenge completion |
| Wanted state | Crime and constabulary state |
| Knowledge | Journal entry, not a challenge by itself |
Character safeguard
Section titled “Character safeguard”The current Known Issues notice states Greymane faction quests cannot progress while playing as Damiane or Oongka. Preserve a manual save and use Kliff for affected progression until Pearl Abyss resolves the issue.
Do not mark an objective missed merely because it will not advance with a currently affected character.
Bounty workflow
Section titled “Bounty workflow”- Read the full notice.
- Record target, region and objective.
- Confirm the active quest.
- Save before entering the objective area.
- Complete only the displayed trigger.
- Verify turn-in and reward.
- Confirm the challenge or knowledge record separately.
Patch 1.10 fixed bounty quests failing to progress in some situations. A new reproduction on the current guide patch, Version 2.00.02, should be reported with the exact bounty and build.
Challenge workflow
Section titled “Challenge workflow”- identify the challenge family;
- record prerequisites visible in the interface;
- capture the exact completion text;
- separate cumulative progress from one-time completion;
- confirm the record after quit and reload;
- do not infer hidden totals.
Wanted-state recovery
Section titled “Wanted-state recovery”When an action creates a crime state:
- record the action and region;
- avoid stacking more offences during diagnosis;
- follow the displayed constabulary or absolution route;
- preserve enough currency or required item;
- verify the wanted state has actually cleared.
Blocker recovery
Section titled “Blocker recovery”If a faction or bounty objective stalls:
- stop repeating unrelated interactions;
- switch to Kliff if the current official issue applies;
- return to title and reload;
- re-enter the objective area;
- compare the objective text with the world state;
- check Current Known Issues;
- report character, quest, region, patch and reproduction steps.
Evidence boundary
Section titled “Evidence boundary”The guide does not claim a complete faction, bounty or challenge total until a verified database export or complete in-game audit exists.